Over these past couple of days, I have been working on the fifth game, Match Madness. In this game, the player must match each problem tile with the corresponding answer tile in the fastest time possible. However, if the player incorrectly matches two tiles, he or she will lose a life, the number of which depends on the difficulty. Finishing this game, I have updated all documentation and website downloads, so those should contain the most up-to-date versions. So far, I have remained on schedule and still expect to be finished with all of the games by March to allow for testing in April and May, as well as working out any final bugs.
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Once the holiday break began, I immediately had a lot more time! As such, I started work on the next game for my Fellows Project. For this game, Racing Rampage, the player must answer math problems as quickly as possible to get the racecar to the end of the track in the smallest amount of time. Like with the other games, there are different difficulties which determine the difficulty of the questions and how far the car moves, as well as different modes for the various math operations. Next week, I will begin work on the fifth game to continue moving my project along and staying on schedule. I am still having a lot of fun with this project and cannot wait to see the final project as well as reactions to it in the spring!
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ParkerAvid fan of coding, computers, and all in between. Archives
May 2021
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